July 2011 — Present
Project: QQHero (http://app.pengyou.com/391), a web-based RPG
July 2011 - April 2012
Joined in the project half-way and developed some new features, fixed existing bugs and etc. Simple code maintenance.
Project: QQHalley, a typical bubble shooter game (Project terminated for management reasons)
April 2012 - November 2012
Worked together with one front-end engineer and two back-end engineers and finished game development in three months. In charge of building front-end framework and the core game module. Done lots of optimization on rendering and algorithms.
Project: QQFarm Mobile & QQPasture Mobile(http://nc.qq.com/)
November 2012 - Now
Worked together with three front-end engineers on the mobile version of QQFarm and QQPasture game on both iOS and Android platform. Developed a framework of configurable activities which allows developers release new features of activity without changing the client. Took part in the refactoring of current QQFarm project.