Founder and CEO
February 2010 — January 2014
Wings is a young dynamic organisation made up of engineers and technical artists who believe that reality is not pleasurable and hence the motto: Pleasure Engineering.
Wings is platform agnostic, but mobile forms the central focus for all deployments.
Two functioning verticals:
1. Pleasure Engineering R&D - Researches designs and develops prototypes for using game design and gaming technology for purposes beyond pure simple gaming. Education, Healthcare, and Retail are three domains where current research is being carried out.
2. Game Engineering - Provides technical art and game engineering support to game studios across the globe, bringing lean production standards and low level programming and optimisation for studios to leverage.
A small team of 25 people, Wings is an independent organisation committed to becoming the market leader in gaming, not just as we know it conventionally but how we see it: Everything is game!